
Vagabrew
Ecchi incremental game about brewing stronger and stronger potions to heal the busty women of the realm. Upgrade your wagon, farm plants, craft potions and automate all of it as you head towards the demon king's castle. 90's Anime Dark Fantasy meets PC-98 aesthetics.
Expect about 30 minutes of play currently.
This is a prototype build, I'm hoping for people to play this and give feedback to gear up for the main development of the game.
How to help
If you liked the game, let me know in the comments.
If you found any issues or bugs please post a comment or submit feedback on the form.
Credit to magicalmysticva for the character sounds.
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.3 out of 5 stars (30 total ratings) |
| Author | Scrub Soft |
| Genre | Simulation |
| Made with | Godot, Clip Studio Paint |
| Tags | Adult, Anime, Casual, Crafting, Erotic, Fantasy, Farming, Incremental, NSFW, Retro |
| Average session | About an hour |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Content | No generative AI was used |
Development log
- Vagabrew Development Update, road to 0.433 days ago
- News for the future and prototype post-mortem86 days ago
- 0.2.7 Public prototype released!Feb 08, 2026
- Patch 0.2.5Feb 04, 2026



Comments
Log in with itch.io to leave a comment.
some small things/qol.
toggle/pause on autoharvest the crops.
if a potion has fully healed either hp or mana then it should end and let you choose the other one right away.
maybe some stats that you can view like harvest quantity, crops/second etc.
toggle picture of woman.
bigger things:
rare npc's that can give you some lore or advance the story.
some side quests- we need 10 potions and we'll give you 25 gold plants etc.
Thanks for the feedback! I’m working on the new version and on the topic of ending a potion early I’m still trying ideas, mainly because some conditions can change how that would work with a bleed for example. For now, I’m trying out just being able to click on the “potion in use” to stop giving the potion immediately.
A type of recurring/rare NPCs are planned, the new version will also feature a tiny bit more narrative as that’s being left for later on in the development for now.
The side quests are interesting, having some side-locations with shops that have trade-in offers could be very cool. I’ll add it to the idea board.
The only complaint I can think of is that the progress doesnt save, so after you refresh the page you have to start all over.
Otherwise a neat concept and hope to seeing more in the future!
My potions bring all the girls to my cart~!
Hi dev, I'm Brazilian, so please excuse my English if it's bad. I wanted to say that I really enjoyed your game. I stumbled upon it by pure luck, and for some reason I really liked it; I spent hours playing without even realizing it. I also wanted to make a (constructive) suggestion based on my experience with 18+ games. I think the game becomes much more interesting when it rewards you for something, not just releasing NSFW art. Making progress and being rewarded for it is very gratifying. I'm not sure exactly how you can use this information, but I hope it helps in the game's development. I'll keep an eye out for future updates.
ps: I forgot to mention, I really liked the game's art style. If possible, please add a character with small breasts and wide hips.
I think the game has a lot of potential! It could perhaps benefit from more interaction with patients, maybe a skill tree, and even animations!
But I'm really looking forward to the game's updates; I've already added it to my favorites ! ^^
It looks good. The idea is interesting, and the process is addictive. The auto-restart either doesn't work or I haven't found a way to enable it. I tried both button positions, but it didn't work.
Great start, only complaint is that there is no decent explanation as to what the pot upgrades do. Do I need to upgrade a certain amount of times for the next plant? Does it do something else that isn't stated, like speed up growth time? Also, font. I went full bore on Goldenflower because I thought a 2 was a 1.
First off thank you for playing! You’re right the font can sometimes merge pixels in a bad way with the scaling, I’ll get on that. Currently upgrading the pot makes the plant give +1 of the plant per upgrade, but that’s not particularly interesting or even worth the cost sometimes, so I’m reworking it. My current idea is to unlock pots that have different and powerful effects.